| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Spitting Cobra, Artillery | Threat Value: | 964 | |
| Vehicle Type: | Walker | Offensive Value: | 2,006 | |
| Production Type: | Mass Produced | Defensive Value: | 328 | |
| Cost: | 688,571.43 dinars | Miscellaneous Value: | 558 | |
| Manufacturer: | Territorial Arms | Size: | 7 | |
| Use: | Fire Support | Original Default Size: | 10 | |
| Height: | 5.0 meters | Indv. Lemon Dice: | 3 | |
| Length: | 4.0 meters | Crew: | 1 | |
| Width: | 4.0 meters | Bonus Actions: | 0 | |
| Avg. Armor Thickness: | 90mm | |||
| Armor Material: | Armoplast | Armor | ||
| Standard Op. Weight: | 8990 kg | Light Damage: | 21 | |
| Primary Move Mode: | Walker (35 kph) | Heavy Damage: | 42 | |
| Secondary Move Mode: | Ground (62 kph) | Overkill: | 63 | |
| Deployment Range: | 400 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 20 km | Availability Threshhold: | 7 | |
| Powerplant: | V-Engine | Max Number on Field: | 2 | |
| Engine Output: | 940hp | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Walker | ||
| Sensors: | 0 | Combat Speed: | 3 | |
| Communications: | +1 | Top Speed: | 6 | |
| Fire Control: | 0 | Secondary Move Mode: | Ground | |
| Combat Speed: | 5 | |||
| Top Speed: | 10 | |||
| Maneuver: | -1 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Heavy Autocannon | |||||||||
| Heavy Field Mortar | AE0, MR6, IF, Stbl | ||||||||
| Light Machine Gun | AI | ||||||||
| Hand Grenade | AI, Dis | ||||||||
| Vibroblade |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Counter-Battery Sensor | Detects Artillery Fire (within 1km) | ||
| HEP: Desert | - | ||
| Manipulator Arm x2 | Can punch | ||
| Reinforced Crew Compartment | Absorbs first "Crew" hit | ||
| Stabilizer Mount | Must stop and set for one action to use HFM |
| Name | Rating | Game Effects |
|---|---|---|
| Large Sensor Profile | Subtract rating from Concealment |
| Name | Rating | Game Effects |
|---|
| Variants |
| There are no variants. |
| Designer Notes |
| Most Southern fire support Gears use more precise guided mortars or field guns, rather than area effect field mortars, so the use of a massive Rucker ML-4 160mm mortar on the Artillery Cobra came as a surprise to the Northern commanders. The Gear was made a factory variant starting in the TN 1920s. The greatest change from the basic Spitting Cobra came in the weapons load and backpack assembly. The traditional rockets of the Spit were eliminated and replaced by the ML-4 mortar system. A huge weapon capable of lobbing high explosive charges 2400 meters away, the ML-4 is mounted on the Artillery Cobra's backpack on a firing rail. A collapsible stabilizing bipod must be extended from the assembly before firing, securing the Gear for the recoil. Although designed for long range fire support, the Gear maintains the MR60 heavy autocannon, MGU-77 minigun, hand grenades, and vibromachete for close defense purposes. The electronics package of the Artillery Cobra was also modified to suit its new mission profile, including a more powerful communications array and a dedicated counter-battery sensor. The shoulder mounted CBS system is capable of picking up artillery platform positions up to 16,000 meters away; the Artillery Cobra can then respond to enemy artillery itself or relay the proper coordinates to a nearby friendly battery. |